![]() ![]() Most of the work with these high end items is in finding a buyer. You can print these off and write in the prices of each material and add them up to calculate how much you'll need to sell the product for to make a profit. To help determine the value of each item accurate to the Auction House prices, I've included the below tables for all of the best Blacksmithing items. ![]() You can utilize the high price as testimony for why your customer should pay 1400g. You can find a piece, like a Titansteel Destroyer on the Auction House for 1500g and try selling it in trade for 1400g and when you find a buyer craft it up right quick and sell it for the discounted price. This isn't necessary but it can save you a lot of hassle. With high cost items like Titansteel gear*, try to find a buyer before you craft the items. The most lucrative item to craft is the Eternal Belt Buckle and ought to be the staple of every Blacksmith's income (see table below). The challenge is finding the specific things to craft on your realm and find buyers for them. It's a good sign devs actually responding on socials at least.There are a lot of options for making gold with Blacksmithing. will probably just wait for a new proper announcement before getting too invested though. ![]() I didn't get into the gesture things on mobile. Will there be announcements with actual details about this transition or the future of this game any time soon? but it seems so far there's no confirmation whether the current game content/progress will be transferred to this "new" Eternium or if It's not the case, the current game will keep receiving updates, because the current engine is abandoned.Īs a someone who doesn't mind spending a bit on games I enjoy it seems just a weird time for this game though.Īt least would like to know If whatever I invest into it, being time or money won't be in an "'bout-to-die" game. Originally posted by Thumpr:There have been some staffing changes that have slowed things down, but Eternium is still in active development. ![]()
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